Pregnant women, children, people suffering from high blood pressure, as well as those planning to drive are advised against using the VR application.
GMO Click Securities, the Japanese online trading giant that is a part of GMO Click Holdings Inc (TYO:7177), today finally announced plans to upgrade its virtual reality application for Forex trading.
Virtual reality applications are hard to maintain and update by developers, so releases of upgraded versions are rare. The first version of GMO-FX VR was rolled out in the end of January on Android devices and users had to wait quite a bit for the release of the 1.1.0 version.
The update of the VR app is a part of a wider upgrade of FX Neo, GMO Click’s platform for retail Forex trading. Amid the improvements is the addition of new trading instruments, such as the TRY/JPY. The upgrade is set to happen after the end of the regular maintenance this weekend (May 20 – 21).
Thanks to a special headset (or goggles, if we have to be more precise) traders are able to enter a dealing room, expanded into the virtual space. Navigation is possible via different eye moves and change of focus. Traders can trade with their eyes. They can zoom in and out charts, select currency pairs and and place orders for trading by matching the line of sight.
This physical endeavour may be risky for many and GMO Click has become more open in providing information about these risks. The webpage dedicated to the VR application advises that some people should avoid using the solution. The warning concerns pregnant women, children under 13 years of age, those planning to drive after using the app, and those in poor physical condition. Anyone with high blood pressure, claustrophobia, and dizziness may experience these conditions exacerbated by the use of the application.
GMO Click asks users of the application to stop using it of they feel sick or abnormal. It also cautions of a sense of loss of equilibrium.
FinanceFeeds has already explored some of the main side effects of using VR products. These are called VR-induced symptoms and effects (VRISE) and the most common of them include cybersickness, vection (or the powerful illusion of self-motion), as well as problems with eyesight and posture stability.
Particular warnings and disclaimers about such symptoms usually cannot be found on the websites of developers of VR products.